Animation and simulation in sport science education - Examples and evaluations
Josef Wiemeyer
New information and communication technologies
give rise to new chances for university education. Dynamic visualisations
like animations and simulations can be used in order to enhance students'
comprehension (Wiemeyer, in press).
The purpose of this contribution is to
discuss and illustrate the advantages of animation and simulation in education
of sport science (cf. Wiemeyer & Singer, 1999). We show examples for
applications of movement animations and simulations that we apply in lectures
of sport science.
Furthermore we discuss the results of
evaluations concerning application of these media in education.
Our experiences and evaluations clearly
show that using animation and simulation in education of sport science
can make teaching more illustrative, comprehensive and sometimes more interesting
and entertaining. This meets the expectations of students of sport science.
However, we have to take into account
important constraints like short term effects on motivation and distraction
of attention in order to adopt these means efficiently. A variable and
flexible application of teaching methods is required.
References
Wiemeyer, J. (in press). Animation and
simulation in sport science education - Examples and evaluation. In Baca,
A. (Ed.), Computer Science in sport. Vienna.
Wiemeyer, J. & Singer; R. (1999).
Multimedia im Sport. Grundlagen und Anwendungen. Darmstadt: Institut
für Sportwissenschaft.
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